wow, it's been over a month since i posted
here. must've been busy with something,
but it's hard for me to figure out what.
oh, other than facebook madness of course ;)
i called in sick today as i had acquired a
rash yesterday afternoon at work, and rather
than scratching myself silly all day, i
decided to try to give the allergy pills a
chance to work. however, i can still feel
some pressure behind my eye from the swollen
glands on the side of my face, so this may
take a bit more time to clear up.
i finally gave up on the facebook game
triumph!, after getting fed up with the way
the devs kept adding 'features' without fixing
any of the bugs that crept in with previous
feature rollouts (shades of redmond ?). i
wasn't asking them to kowtow to the players,
but they need to show some respect. some
people were actually investing real money in
the game and were getting hosed by one-off
wonders. i understand 'caveat emptor' and all,
but that is just not cool. anyway, i'm still
logging in occasionally to buy a bunch of spies
to help out my network of friends who are still
playing, but the whole arson attack setup and
massive alliance war just left me cold.
i had introduced my brother to triumph! and
in-between dodging outbursts of fireworks in
shanghai for the chinese new year, he joined up
with the alliance that i belonged to and has
since become their chief disinformation officer
for the war with another triumph alliance. in
return, he introduced me to another facebook game
so i've gone from demolishing all of my triumph!
buildings to constructing different buildings
in knighthood. does this make sense to anyone ?
anyway, i haven't started battling anyone
there, as i haven't built up a barracks yet,
but friend colleen in texas, who i had made a
vassal of mine, soon outgrew my domain and has
become a sovereign in her own right. me, i'm
happy to plod along for now, and will only pop
my head out once my defenses are well in place.
where i have been battling it out is on a
game called battle
stations, by a development group out of
singapore. unlike in triumph, this developer
has established a good rapport with his
game players, and is constantly providing
feedback. when glitches happen, he finds
ways to make the community happy, rather
than just ignoring them. i'm not generally
a big bells and whistles guy, but the game
uses flash animation to show the battle scenes,
and they just look great. so, here is one
with me launching anchors at the enemy airship
is that kewl or what ?? blub, blub, blub.
feel free to hit 'replay' again. now, if
only the game server allowed more than 10
battles to be stored ...
otay, what else. oh, repo's got a new
band called 'easy tiger'. if you're on
facebook, you can catch their videos
if you're facebook-less, i've uploaded
versions of their tunes that struck my
fancy. please pardon the horrid sound
quality - they were ripped from the facebook
vids and then i did a bit of EQ-mucking, but
hopefully you can still tell that THEY ROCK !
another facebook game, that has had some
recent run-ins with the intellectual
property folks at hasbro and mattel, is
i joined some of the facebook groups that rose
up in protest, including one called, "give
me scrabulous or give me death !". i'm not
quite that keen, but hey, it's a game that
now has a big enough fanbase that it can
boast its own
it's funny how things work. at one point
in the '90's, i was the most widely
travelled of my sibs, yet sometime in
the last year, i've become the least
travelled. my formerly stay-at-home
brother in calgary has suddenly turned
on the jets and visited a whole passel
of european capitals and south-east
asian climes. admittedly, i had
usually travelled for work purposes and
did my sight-seeing on the company dime,
but still, it's a bit unnerving to
suddenly be the laggard.
that same brother is a game-playing
fiend. while i had the jump on him in
triumph, and initiated him into that game,
he pulled me into knighthood in turn.
knighthood took their servers in
california offline last nite to do some
expansion / upgrades and brought them
back online today. something they
changed did not play well with the
facebook servers, and the game was
unceremoniously punted from facebook. after a few
hours, a visit from the knighthood devs
(whose offices are a
block away from facebook's in
silicon valley), and a global outroar
from the game fans, knighthood is back
up on facebook as before. (oh, and as
before, they are still having server
difficulties - *sigh*, the pains of
being popular ;) )
here's what one fan posted:
"I called facebook and after holding for a while,
I was like "hi, i'm calling about an application.."
she cuts me off "knighthood?" , I reply "yea" she
says "ok all you can do is email facebook at
email@example.com and they will get back to you
in 24 hours."
Apparently lots of people have called.
edit: the number I called(US) is 1-650-543-4800"
apparently, people went to the effort of
doing a whois lookup and found the phone
number and called. with all this technology,
the world is become such a small, small
another online game, that i somehow left
out of my previous post of pastimes currently
eating up my spare time, is called
i had read a game review somewhere of the
best online games and it had been recommended.
the game itself is pretty slow-paced, with a
single round of income earning / spending per
day. after my triumph trial of fire,
cybernations seemed like old hat in comparison.
however, there is a very strong online
community, including alliances, who have
taken to sniping at each other with online
propoganda videos. i've flagged the ones
that i've found either
entertaining or scarily effective (or
to be honest, just plain scary). almost
inspires me to want to become a film
and here's another replay from
stations, developed and maintained in
singapore, demonstrating the joy that can be
found in their player vs. player battles:
"oops, miscalculation" is right *teehee*.
the attacker has first-strike advantage, but
if you play your cards right on defense, you
can take a few with you before you go down.
speaking of battle stations, the terry gilliam
short film, "the crimson permanent assurance"
is now also available on youtube:
check out part1 at 7:30 for the rallying cry.
also, broomball tonight was very fun,
as my team mustered a very strong effort.
the opposing team had scored a goal in the
first minute, and then another one after i
screened my own goalie, but we got one
back to make it close. i had some great
shifts on defence to make up for my earlier
flub, but my team wasn't able to get the
tying goal before the buzzer sounded.
and the fun and games have only just begun.
i've been roped in to assist with a political
campaign (both territorial and federal expected
this year, so that should keep you guessing)
and tomorrow, i may get to play the "acting
director" game at work. i'll need all the
luck i can get ...